Weekly update x+2


    

So, despite my daunting visit to the dentist today (let's face it, no one can call it a pleasant pastime), despite that anastetic is still working on me, and despite the fact that I'm still invisible on the site, I persist in giving out weekly updates here. :)

 So, work on a new scene has been started this week. I also developed an accurate plan of the storyline (finally!).

 Fixed inventory bugs, improved animation of the protagonist (why, he's perfect :)), added cool sound effects and a new animated NPC. Many, many new animations have been added too. 

So in general I'm happy with the progress this week.

Great weekend to everyone. :)

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