Weekly update x+6


  Hello everyone. 

 "Astrologers announced a week of NPC animations".

 Yes, it was short week, but full of hard work. (and also I went to the movie. On Monday. Can you imagine?)

Inventory items were created (paint BIG, then resize - looks just perfect)

Here's my just perfect bread loaf: 

Wow.

Tons, tons of diallogs were added. It's an adventure game after all. I tried not to make them boring. Heavy formatting was inivolved. 

Fixed some nasty bugs - as missing snoop animations and so-called "ball bug" (don't ask me, trust me, it was unexpected).  Added cool inventory opening sound. Tested - it's not annoying.

After uploading the "semi-demo" version I got some lovely reviews and it makes me work harder. One particular review makes me realiae that  not every player is experienced in adventure games (as me). So I've added a built-in tutorial (didn't think about it before!)

  I am so grateful to everyone who contributed to the future development of my game in any way.  Step by step I am closer to the complete demo and this is so exciting.

 The demo will be about 30 minuts of gameplay long, featured cute pig character, 5 NPC, 6 locations, amazing musicand of course Kobi the Scottie dog as the main protagonist. I'm sooo looking forward! 

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