Weekly update x+19



The most tedious part of gamedev for me (as for many more of us) is the promotion part. :) It's very exhausting and devouring up much more time than I would like to spend on it. However, work is moving forward, in addition to the software part, one more background has been completed. 

 And I'm starting to think about reworking the cursor system and restructuring the storyline. These thoughts are frightening and exciting at the same time. :) Anyway, happy Friday everyone!

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